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Форум » Dota Allstars » Скачать Dota Allstars » Скачать Dota Allstars AI (Версия с аи)
Скачать Dota Allstars AI
vakyДата: Суббота, 01.12.2007, 19:49 | Сообщение # 16
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Свершилось нормальные боты в доте 6.48b
Рекомендуется варкрафт пропатченный до 1.21а!
version: 6.4.8
Category: Unofficial Maps
Description:
Dota 6.48b AI+ 2.0 New voice, Some icon Fixed, Code Clean up. 2.5mb sizeThis is a BETA Test Version, Expect Some bugs. Grab now!!!!
Dota 6.48b AI+ 2.0
New voice, Some icon Fixed, Code Clean up. 2.5mb size
This is a BETA Test Version, Expect Some bugs. Grab now!!!!
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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
vakyДата: Четверг, 06.12.2007, 14:07 | Сообщение # 17
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Dota Allstars 6.49c AI
Dota Allstars 6.49c AINew secret Items!MirrorShield AssassinClaws,OrbVenomEternalOrb
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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
vakyДата: Четверг, 06.12.2007, 14:08 | Сообщение # 18
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DotA Allstars v6.49b AI by ALiN
DOTA AI map work 100%
Version: 1.0.0
File Size: 2.49MB
File Type: w3x (application)
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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
vakyДата: Четверг, 06.12.2007, 14:09 | Сообщение # 19
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DotA AllStars 6.49b AI (DAII v1.2)
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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
ГостьДата: Пятница, 28.12.2007, 18:40 | Сообщение # 20
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>( >( >( >( >( >( >( >( >( >( >(
 
vakyДата: Пятница, 28.12.2007, 21:19 | Сообщение # 21
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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
ГостьДата: Четверг, 10.01.2008, 06:31 | Сообщение # 22
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есть ли версии доты AiPlus старше 6.43 и если таковая есть дайте пожалуйста ссылку на такую!!!
 
vakyДата: Четверг, 10.01.2008, 20:02 | Сообщение # 23
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Quote (Гость)
есть ли версии доты AiPlus старше 6.43 и если таковая есть дайте пожалуйста ссылку на такую!!!

Свершилось нормальные боты в доте 6.48b
Рекомендуется варкрафт пропатченный до 1.21а!
version: 6.4.8
Category: Unofficial Maps
Description:
Dota 6.48b AI+ 2.0 New voice, Some icon Fixed, Code Clean up. 2.5mb sizeThis is a BETA Test Version, Expect Some bugs. Grab now!!!!
Dota 6.48b AI+ 2.0
New voice, Some icon Fixed, Code Clean up. 2.5mb size
This is a BETA Test Version, Expect Some bugs. Grab now!!!!
Скачать

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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
ГостьДата: Пятница, 11.01.2008, 21:21 | Сообщение # 24
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:D :D :D
 
vakyДата: Суббота, 19.01.2008, 16:37 | Сообщение # 25
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DotA Allstars 6.48b AI+ v1.52 by lazy fiend
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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
vakyДата: Вторник, 29.01.2008, 20:05 | Сообщение # 26
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DotA Allstars 6.49c AI+ 1.52
Rev. 05: Zeus's ult works, tree model restored, other tooltips corrected. AI Earthshaker now properly uses Fissure. Fixed bug with Bottled Runes. Added Old Silencer to Fun Tavern.Rev. 06: Fixed Juxtapose and Doppelwalk.
Yeah, so I spent the long weekend porting lazyfiend's latest AI to the most recent version of DotA. Hopefully this will allow many of you who have been wanting to play the newest version of the map with some very well programmed bots.

I've imported all of the 6.49c content to the best of my ability, and have updated the AI bots so that they properly get Power Treads (the Agility version, it makes it easier), Vladmir's Offering, and Monkey King Bar, since the latest version changed the way these items were built. Aside from that, the AI has been unchanged, so it's still prone to any bugs that may have existed in the 6.48b version.

The AI probably has no means of determining how to play the new N'aix, and I didn't try to make it do something with it. Fortunately RGB did add a way to force the computer players to repick if necessary, so be sure to utilise it if they pick N'aix. Additionally, the AI will not try to get Orchid's Malevolence or Shiva's Guard, so if you're trying to figure out how to counter builds with these items, you're out of luck unless you play online.

Aside from that, I've added a little something special for everyone, but I'll let you see that for yourself. It's the product of a long project that got me into playing around with JASS and these maps in the first place. Just type in "-fun" to access the Fun Tavern and see for yourself.

Remember, that's

-fun

This is still AI+ version 1.52 because I'm not presumptuous enough to claim that I've actually updated anything. I just wanted to share this with the community because I feel like it's something that everybody can use/want, and maybe to stop all the messaging to lazyfiend for a 6.49c AI+ map.

So have fun and enjoy. If I do make any updates it will just be to the Fun Tavern, or to bugs specific to this version.

Thanks to lazyfiend for his hard work on this AI.

Cheers.

Rev. 02: Fixed the texture on Templar Assassin's Psionic Traps, they should show up properly now.

Rev. 03: Fixed the infinite bottle bug.

Rev. 04: Fixed the dummy unit casting bug (hopefully), Siege Golems when using supercreeps, and picking from the Fun Tavern when -fun is not activated.

Rev. 05: Zeus's ult works, tree model restored, other tooltips corrected. AI Earthshaker now properly uses Fissure. Fixed bug with Bottled Runes. Added Old Silencer to Fun Tavern.

Rev. 06: Fixed Juxtapose and Doppelwalk.

THANKS TO BuffMePlz AND lazyfiend! WE LOVE YOUR WORK!
http://rapidshare.com/files...._06.zip


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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
vakyДата: Суббота, 29.03.2008, 22:06 | Сообщение # 27
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DotA Allstars 6.51 AIplus 1.52 Revision 02
Changelog:Rev. 02=======-Fixed bug with Crystal Maiden and Aghanim's Scepter-Fixed bug with Invoker swap-Fixed spell effect on Split Earth-Gold is now properly distributed in -em mode-Implemented -apm-Implemented -swapall...
This is a port of RGB's AI+ v1.52 (originally written for DotA Allstars 6.48b).

It behaves the same as the original AI, and has only been updated to account for new item recipes. As such, some new content does not work fully with the AI yet.

THERE IS NO AI FOR LIFESTEALER AND INVOKER. THEY WILL GET BASIC ITEMS AND WILL NEITHER USE NOR LEARN THEIR SKILLS.

Known bugs with AI:
-Sand King doesn't use Epicenter
-Luna doesn't level up Lucent Beam, so Eclipse is very weak
-Lanaya crashes the game

Some commands have yet to be implemented properly:
-ah
-afk
-kickafk

Additionally, I have added a Fun Tavern in the lower right corner for kicks. Currently includes four legacy heroes (possibly more in the future): Old Invoker, Old Lifestealer, Old Silencer, and Gambler.

To access the fun tavern, type -fun within the first 15 seconds of the game.

Changelog:
Rev. 02
=======
-Fixed bug with Crystal Maiden and Aghanim's Scepter
-Fixed bug with Invoker swap
-Fixed spell effect on Split Earth
-Gold is now properly distributed in -em mode
-Implemented -apm
-Implemented -swapall
-Updated -roll to show the range
-Updated -cs to show neutrals killed
-AI should now properly use Eul's
-AI should now properly get Lothar's
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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
vakyДата: Суббота, 29.03.2008, 22:07 | Сообщение # 28
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DotA Allstars 6.51 AI+ 1.52, Port of RGB's AI+ for 6.48b (Revision 2) by BuffMePlz
Changelog:Rev. 02=======-Fixed bug with Crystal Maiden and Aghanim's Scepter-Fixed bug with Invoker swap-Fixed spell effect on Split Earth-Gold is now properly distributed in -em mode-Implemented -apm-Implemented -swapall...
This is a port of RGB's AI+ v1.52 (originally written for DotA Allstars 6.48b).

It behaves the same as the original AI, and has only been updated to account for new item recipes. As such, some new content does not work fully with the AI yet.

THERE IS NO AI FOR LIFESTEALER AND INVOKER. THEY WILL GET BASIC ITEMS AND WILL NEITHER USE NOR LEARN THEIR SKILLS.

Known bugs with AI:
-Sand King doesn't use Epicenter
-Luna doesn't level up Lucent Beam, so Eclipse is very weak
-Lanaya crashes the game

Some commands have yet to be implemented properly:
-ah
-afk
-kickafk

Additionally, I have added a Fun Tavern in the lower right corner for kicks. Currently includes four legacy heroes (possibly more in the future): Old Invoker, Old Lifestealer, Old Silencer, and Gambler.

To access the fun tavern, type -fun within the first 15 seconds of the game.

Changelog:
Rev. 02
=======
-Fixed bug with Crystal Maiden and Aghanim's Scepter
-Fixed bug with Invoker swap
-Fixed spell effect on Split Earth
-Gold is now properly distributed in -em mode
-Implemented -apm
-Implemented -swapall
-Updated -roll to show the range
-Updated -cs to show neutrals killed
-AI should now properly use Eul's
-AI should now properly get Lothar's

Rev. 01
=======
-First update to 6.51

Enjoy.

Original post is as follows:

After spending about 14 hours programming last night, I think the first revision for this port is finally done. As far as I know, all of the new hero/item content is in and works fine for both humans and AI (yes, AI Visage and Drow and PA get their new abilities and they work). New item recipes work as expected, and AI has been modified to get the proper items in order to build them (Eul's, Guinsoo's, Battle Fury).

Fun tavern is still in, though it looks different. Deal with it. Currently contains Old Invoker, Old Lifestealer, Old Silencer, and Gambler. Maybe adding more later, they actually don't increase map size as much as everybody thinks they do (except for Gambler, since he has his own special buttons that I needed to add).

Assists work, singledraft works, -clear and -courier work, new creep camps work, bottles work, Invoker works...things work. Most of them, anyway.

Things that DON'T work:
-ah (why would you be hacking on an AI map anyway?)
-apm
-afk
-kickafk
-swapall (will do this one later, I don't feel like it right now)

Some bugs that were addressed with Last Word going off on various spells have not been addressed yet as of this revision. I'll do it later.

New Impale code works fine, but I haven't addressed the issues with new Impale + Omnislash/Voodoo Restoration. Also to be done later.

Eclipse still ministuns. I'll address that later. It does properly level up with Lucent Beam now though.

I haven't disabled -unstuck, since I find it to be useful.

I've changed the hero selection code a bit so (in theory) the AI should never pick Lanaya, Nai'x, or Kael. You can, of course, force the AI to pick these heroes but they won't do anything and will probably be easy to kill. Except for Lanaya, who will probably kill your game. Note that this is only for modes in which the computer picks, so using -ar or -tr may still cause them to pick these heroes.

Post bug reports here. I probably won't be doing anything on this map for at least another two weeks after my programming splurge, so hopefully this should be good enough for a while. Unless somebody finds something COMPLETELY gamebreaking...in which case then I might do something about it sooner.

Will fix aforementioned bugs in Revision 2, along with whatever you guys report. Might add Old Morphling to Fun Tavern, or whoever else people might want to see. But not all the old heroes, that's ridiculous and will take more time than I have ever. =P

Enjoy.
http://rapidshare.com/files...._02.zip


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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
ГостьДата: Суббота, 03.05.2008, 15:47 | Сообщение # 29
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У меня ети все карти есть давно а нових нет ?
 
vakyДата: Суббота, 03.05.2008, 21:23 | Сообщение # 30
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Quote (Гость)
У меня ети все карти есть давно а нових нет ?

Выкладываю по мере поступления.

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Всё на свете говно, кроме мочи, но если посмотреть, то и она говно.
 
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